Dubhath Vron

Sullustan Pilot, Navigator, Engineer


Dubhath Vron is a typical Sullustan, being prominently jowled, rodent-like humanoid with large, round eyes. His birth world is Sullust, which is a harsh, volcanic planet with numerous caves where the Sullustans have made their homes. He considers Parnell to be his Home world for all intent and purposes, and seldom speaks about his origins to strangers. Dubhath Vron is an able pilot and navigator, with excellent sense of vision and hearing, as well as direction.

“Pilot, Navigator, Engineer – Just ask for Vron”
Job Wanted Poster in several languages

Character Name: Dubhath Vron
Type: Sullustan Engineer
Gender/Species: Male/Sullustan
Age: 20
Height: 5.9 feet
Weight: 145 lbs
Languages: Basic, Sullustanese, Wookese

Dexterity (2D+2)

  • Blaster 3D+2
  • Brawling parry
  • Dodge
  • Melee combat
  • Melee parry
  • Pick Pocket

Perception (2D+1)

  • Bargain
  • Con
  • Forgery
  • Hide
  • Persuasion
  • Search
  • Sneak

Knowledge (2D)

  • Alien species
  • Bureaucracy
  • Cultures
  • Planetary Systems
  • Streetwise
  • Value
  • Languages (3D)

Strength (3D)

  • Brawling
  • Climbing/Jumping
  • Lifting
  • Stamina +1

Mechanical (4D+1)

  • Astrogation 5D+1
  • Space Transports 5D+1
  • Communications
  • Capital Ship Piloting
  • Swoop Operation 5D+1
  • Sensors 5D+1

Technical (3D+2)

  • Capital ship repair
  • Capital ship weapon repair
  • Computer Programming/Repair 4D+2
  • Droid repair
  • Droid Programming
  • Security
  • Space transports repair
  • Starfighter repair

Force Sensitive? Yes
Force Points: 2
Dark Side Points: 0
Character Points: 9

Special Abilities:

Enhanced Senses: Sullustans have advanced senses of hearing and vision. Whenever they make Perception or search checks involving vision in low-light conditions or hearing, they receive a +2D bonus

Location Sense: Once a Sullustan has visited an area, he always remembers how to return there — he cannot get lost in a place that he has visited before. This is automatic and requires no die roll. When using the astrogation skill to jump to a place a Sullustan has been, the astrogator receives a bonus of + ID bonus to his (or her) die roll.

Move: 10/12

Size: 1-1.8 meters tall


Modified Corellian YT-1300 Transport, The Careless Whisper
Gear bag

headset complink

Tracker Utility Vest +1 to resist physical damage. The vest can carry up to 28 objects of 1 kilogram or less, each in one of a series of pockets, pouches and straps

KYD-21 sporting blaster (3D+2) weapon has an improved silencer which buffers both the sound and the flash of a blast, adding +2D to the difficulty to notice a shot has been fired

LaserHone Talon Vibrodagger STR+2D (maximum: 6D)

Breath mask

tool kit

280 credits

Better the exec you know than the Moff you don’t,” is a common Sullustan proverb.

Interesting Factoids about Sullustans -

* Sullustan interaction with the galaxy began early in recorded history, as they were known as lightsaber scientists for the young Jedi Order. Some records indicate that their developments were crucial in the evolution of the lightsaber to its final form and in the instruction of Jedi in the creation process.

* It was very difficult to get a Sullustan drunk, and Sullustans who did get drunk did not suffer hangovers.

* Sullustans possessed exceptional innate sense of direction and intuition since their civilization grew in underground tunnels, many were able to navigate a path after seeing a map only once. This ability extended to sublight and hyperspace navigation, as well as patrol work, so much so that Sullustans made excellent scouts, pilots and navigators. Because of this, the flowing, staccato language of Sullustese was known to many smugglers.

*Sullustans have replaced Wookiees as the galactic experts of the hairstyling business—in spite of the fact that they were almost devoid of hair. The Barbers of Sullust were renowned for their skill with the cosmetic arts.


My Mother always told me about my father and our Homeland when I was young. She spoke with a flare, one of the best talebearers he had ever known, and thus he learned of his origins. He came to Parnell when just an infant. His Mother had fled with him and a few others from his warren, escaping the harsh treatment at the hands of the SoroSuub Corporation. The relationship with the Empire had grown more friendly at that time, a bond that had not been there before. Most Sullustans objected but soon were subjugated like never before. So a small exodus took place, infant Dubhath Vron, his Mother, and a handful of others managed to gain transport off their home world of Sullust. His Father never took the long journey to Parnell, having decided to stay behind and perhaps to ease the suffering of his people on Sullust.

The small group of refuges had decided to hide anything about their past that may invite unwanted attention and covered up the SoroSuub bar-coding all Sullustans must endure, even the newly born, and in its place, all got a tattoo of the symbol of Triakk. Mother never betrayed the people responsible for helping them leave the planet, not even before she died of a strange lung infection, which had also turned her skin a pale blue color.

Years followed after his Mother’s demise and no word had reached him about his Father or the situation on Sullust and this troubled him. Something else troubled him as well, the Imperial presence here. At first this set his hackles up, for his Mother had warned him time and time again never to trust them, but being a curious fellow and one devoid of such negative experiences, he remained cautious but not as put off by the situation as one of his older warren-mates would be. His life on Parnell was not very eventful, for it was sparsely populated and the main attraction was farming. He was no farmer and decided to develope other skills he found easily to access and improve. He started working at the Spaceport, picking up odd jobs and soon found himself repairing the ships that came through from destinations far off from his location…

Dubhath Vron

Team Chaos SW Campaign Shroudeye